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	<title>Comments on: Could World of Warcraft Fight Disease?</title>
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	<description>Science Blog from Freelance Science Writer David Bradley</description>
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		<title>By: David Bradley</title>
		<link>http://www.sciencebase.com/science-blog/world-of-warcraft-fights-disease.html/comment-page-1#comment-140537</link>
		<dc:creator>David Bradley</dc:creator>
		<pubDate>Wed, 29 Aug 2007 09:08:42 +0000</pubDate>
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		<description>Andrew, it is indeed easier...but there might be problems with deliberately infecting a well-liked and well-used gaming system to test a scientific theory unless it is done so well that gamers find the disease itself a fascinating part of the gameplay. Otherwise, the maker of the game could alienate their users very quickly.</description>
		<content:encoded><![CDATA[<p>Andrew, it is indeed easier&#8230;but there might be problems with deliberately infecting a well-liked and well-used gaming system to test a scientific theory unless it is done so well that gamers find the disease itself a fascinating part of the gameplay. Otherwise, the maker of the game could alienate their users very quickly.</p>
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		<title>By: David Bradley</title>
		<link>http://www.sciencebase.com/science-blog/world-of-warcraft-fights-disease.html/comment-page-1#comment-140534</link>
		<dc:creator>David Bradley</dc:creator>
		<pubDate>Wed, 29 Aug 2007 08:46:11 +0000</pubDate>
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		<description>I looked at Second Life a while ago for the purposes of reviewing it on a professional basis for a client, but I find that having spent most of the day in front of a monitor, mouse in hand, I&#039;m not so keen to spend my leisure time doing the same!</description>
		<content:encoded><![CDATA[<p>I looked at Second Life a while ago for the purposes of reviewing it on a professional basis for a client, but I find that having spent most of the day in front of a monitor, mouse in hand, I&#8217;m not so keen to spend my leisure time doing the same!</p>
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		<title>By: Hsien Lei</title>
		<link>http://www.sciencebase.com/science-blog/world-of-warcraft-fights-disease.html/comment-page-1#comment-140372</link>
		<dc:creator>Hsien Lei</dc:creator>
		<pubDate>Tue, 28 Aug 2007 15:21:17 +0000</pubDate>
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		<description>I just read about this in &lt;a href=&quot;http://www.economist.com/displaystory.cfm?story_id=9682597&quot; rel=&quot;nofollow&quot;&gt;The Economist&lt;/a&gt;. Interesting stuff! Personally, I just don&#039;t have the dedication or interest to get involved in these online worlds, including Second Life.</description>
		<content:encoded><![CDATA[<p>I just read about this in <a href="http://www.economist.com/displaystory.cfm?story_id=9682597" rel="nofollow">The Economist</a>. Interesting stuff! Personally, I just don&#8217;t have the dedication or interest to get involved in these online worlds, including Second Life.</p>
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		<title>By: Andrew Sun</title>
		<link>http://www.sciencebase.com/science-blog/world-of-warcraft-fights-disease.html/comment-page-1#comment-139704</link>
		<dc:creator>Andrew Sun</dc:creator>
		<pubDate>Sun, 26 Aug 2007 06:31:18 +0000</pubDate>
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		<description>Spreading designed disease in an Internet game is easier than asking people to install a client of distributing computer network.</description>
		<content:encoded><![CDATA[<p>Spreading designed disease in an Internet game is easier than asking people to install a client of distributing computer network.</p>
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